Posts Tagged ‘Tron Legacy’

Good intentions, but Disney dips

April 27, 2011

An Active3D Movie Review: MARS NEEDS MOMS 3-D

Rating (out of 5 stars): **

Smart tagline; you gotta hand it to them.

The premise is entertaining enough: a young lad, Milo, who lives with his mum, is bratty and lippy. After a heated exchange with his mother (who has bust him for trying to avoid eating his broccoli by feeding it to the family cat) he expresses the wish – as petulant kids often do – that he didn’t have a mom. Unbeknownst to him, however, planet Mars is on a mission to harvest earth moms with good child-rearing skills. It’s a long story, and I’ll leave the film to bore you with those details, but the long and short of it is that the evil Martians abduct his mother that very night. Milo manages to stow away aboard the aliens’ spacecraft, and an adventure is born. Needless to say, the boy will soon regret his harsh words – and prove his love for his mom.

Although it bears the Disney badge, this tale, based upon the children’s book by Berkeley Breathed, is the product of a Robert Zemeckis outfit, ImageMovers Digital. And therein lies one of its biggest problems. Mr Zemeckis – much as I’ve loved his movies over the years – appears to be irretrievably welded to a technology known as motion capture, in which actors have computer sensors dotted all over their faces and bodies which inform the behaviour of computer-animated characters. He used the technology in A Christmas Carol, the animated 3-D movie which starred Jim Carrey. In that film, most of the characters appeared squint to me. In this film, emotions and expressions still seem trapped within the rigid, computer-animated faces. If you’re going to depend so heavily on the actual actors for facial expressions and body movements, then for goodness’ sake, just use the actors as they are, and place them, if necessary, within a computer-generated environment – as happens in Tron Legacy and Thor.

The sentiments expressed in the film are noble ones, and are quite appropriate to the Disney brand, but I couldn’t get over the bloodless 50-yard stares of these motion-capture avatars. The technology is honestly not worth pursuing. If you’re going to use sensors to (try and) replicate the facial expressions and body language of the characters, then why not cut out the middle man and use the real thing? The whole point of animation, as I understand it, is to stylise and exaggerate, in such as way as reality can’t. Motion capture technology is merely robbing animators of their powers, and I truly believe that Uncle Walt would be mortified to have his name attached to such endeavours.

Active 3-D’s Award Ceremony for 2010

January 3, 2011

Whilst donning my tuxedo, I must apologise for my absence of the last few months, sadly necessitated by the restructuring of my company. Let us, however, consider last year’s 3-D releases, blow some raspberries, and dish out out some trophies, shall we? Shhh… the lights are dimming…
[Some random dancing is followed by a respectful hush as the announcer is tracked to centre stage by a follow-spot. He isn’t famous, but that’s a budgetary issue… He begins with the evening’s announcements:]

First up, is the…

Active 3-D 2010 Award for the 3-D film that was:

NOT QUITE AS GOOD AS ITS REPUTATION

Tron: Legacy – it was heartening to see original stars Jeff Bridges and Bruce Boxleitner return for the sequel, and the film contained some eye-ticklingly fanciful virtual environments – and a strong, driving soundtrack by Daft Punk. Its storyline wasn’t up to much, however, and its premise – that software should be available to all at no cost – flies brutally in the face of the film studios’ fight against piracy. Uncle Walt would’ve been horrified.

"And this pedal here accelerates box office receipts..."

 

That wasn’t as classy as one had expected.

Here, then, the…

Active 3-D 2010 Award for the 3-D film that was:

NOT QUITE AS BAD AS ITS REPUTATION

A tie, ladies and gentlemen:

Piranha 3-D – sadly, it wasn’t the tongue-in-cheek tribute to animal horror flicks that I had expected, but its crass attempts to please the older teen market at all costs were frequently laugh-out-loud ridiculous. Unintentionally so, of course. Richard Dreyfuss makes a funny cameo upfront which has all the movie buffs commenting that “You’re gonna need a bigger boat”, and its gasp-inducing, outrageous and counter-intuitive last few seconds were worth the price of admission alone!

Shrek Forever After was an entertaining-enough romp. I really believed that it didn’t deserve the vilification it received from so many loyal Shrek fans, despite the fact that its plot premise – of Shrek’s midlife crisis – was a bit heavy for junior audiences, and probably a bit depressing for the parents that took their kids to see the film.

 

 

With some trepidation, we approach the

Active 3-D 2010 Award for THE CURSE OF 2010

Without a shadow of doubt, this goes to Post-production 2-D to 3-D conversion, which plagued titles such as Clash of the Titans and The Last Airbender. These were veritable crimes against humanity, whose stereoscopic cruelty was matched only by their godawful scripts and woeful performances.

 

Moving on to the …

Active 3-D 2010 Award for THE WORST 3-D MOVIE OF THE YEAR

Where do I begin? Jackass 3-D for its relentlessly juvenile celebration of bodily functions? It’s tempting, but then I’d be overlooking some other, even more depressing, screen-time wasters…

I’d love to choose the re-release (with additional yawn-inducing footage!) of Avatar, but I’ve already roundly slagged off that release (at length) in this blog.

Could it be that disappointing animated effort, Alpha and Omega? Close… but no cigar. Nope; the winner is a tie between… the envelope, please… The Last Airbender and The Clash of the Titans. Finding the biggest offender between them is akin to having to choose between Tuberculosis and Hepatitus…

Please insert brain here. (The Last Airbender)

 

And now… the big one; the…

Active 3-D 2010 Award for  THE BEST 3-D MOVIE OF THE YEAR


Without a doubt, Toy Story 3-D. This funny, moving and highly engaging franchise-closer was not only the best 3-D movie of the year, in this reviewer’s opinion, but it was one of the finest movies of the year, in whatever dimensional package!

To add to the thrill of it all, its release was preceded by reworked, now-3-D versions of Toy Story 1 and 2. Unlike post-production 3-D conversions of live-action 2-D movies, computer-generated animated movies are easy to convert into comfortably-viewed 3-D releases, as they are originated within a 3-D environment.

Toy Story 3-D beat out other strong contenders, such as the charming How to Train Your Dragon, the moving, very funny and stereoscopically exciting Despicable Me, and the dramatically sound Megamind 3-D.